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Async stack traces in folly: Improving debugging in the developer lifecycle

This is the final post in a series covering how we have used C++ coroutines at Facebook to regain stack traces for dependent chains of asynchronous waiting tasks. In previous blogs of this series, we have described how we implement async stack traces in folly, on top of C++’s coroutines. In this final post we talk about the tooling we’ve implemented to hook into this functionality and make debugging and profiling of coroutine code possible.
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